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EndsemMay 20252019 patternSE Comp

Object Oriented programming and Computer Graphics (OOPCG) SPPU Endsem Question Paper May 2025

All 8 questions from this SPPU endsem paper, as printed. Read them here or open the PDF.

Subject code
214453
Pattern
2019 pattern
Exam
Endsem
Session
May 2025
Max. marks
70
Time
2½ Hours
Semester
IV
Paper code
[6402]-62

Printed for: S.E.(Information Technology)

Instructions to the candidates

  1. Answer Q.1 or Q.2, Q.3 or Q.4, Q.5 or Q.6, Q.7 or Q.8.
  2. Neat diagrams must be drawn wherever necessary.
  3. Figures to the right indicate full marks.
  4. Assume suitable data, if necessary.

Questions

  1. Q1

    1. a)

      Explain with diagram Cohen Sutherland line clipping algorithm.

      Also asked:Nov 2025

      [6]
    2. b)

      What is the concept of vanishing point in perspective projection? Explain with diagram.

      [6]
    3. c)

      Explain rotation about arbitrary axis in 3D transformation.

      [6]
  2. Q2

    1. a)

      Explain the following term with example i) Windowing ii) Clipping iii) Viewport

      [6]
    2. b)

      Find the normalization transformation window to viewport, with window, lower left corner at (1, 1) and upper right corner at (3, 5) onto a viewport, for entire normalizad device screen.

      [6]
    3. c)

      Explain with diagram, Perspective vanishing points as 1 point, 2 point and 3 point.

      [6]
  3. Q3

    1. a)

      Explain with diagram Gourand shading algorithm in detail.

      [6]
    2. b)

      What is a segment? How do we create it? Why do we need segments?

      [6]
    3. c)

      Explain CMY and HSV color models. 2

      [5]
  4. Q4

    1. a)

      What is Shading? What steps are required to shade an object using Phong shading algorithm?

      [6]
    2. b)

      What are various color models? Explain with diagram RGB and HLS color model.

      [6]
    3. c)

      Define color gamut. Explain with diagram CIE Chromaticity Diagram.

      [5]
  5. Q5

    1. a)

      Explain Bezier curve. List its properties.

      Also asked:Dec 2025

      [6]
    2. b)

      Write short notes on: i) Koch curve ii) Frame-by-frame Animation techniques

      [6]
    3. c)

      What is fractal? Explain Hilbert curve in detail.

      [6]
  6. Q6

    1. a)

      Write short notes on: i) B-spline curve ii) Blending function of Bezier curve

      [6]
    2. b)

      What are the methods of controlling animation?

      [6]
    3. c)

      Explain various types of animation languages.

      [6]
  7. Q7

    1. a)

      Explain the physical modeling in Virtual Reality.

      [6]
    2. b)

      Explain haptic feedback in Virtual Reality system.

      [6]
    3. c)

      Differentiate HMD and CAVE in Virtual Reality.

      [5]
  8. Q8

    1. a)

      Explain the behavior modeling in Virtual Reality.

      [6]
    2. b)

      What is geometric modeling in Virtual Reality?

      [6]
    3. c)

      Explain gesture interfaces in Virtual Reality. 

      [5]