Object Oriented programming and Computer Graphics (OOPCG) SPPU Endsem Question Paper Dec 2025
All 8 questions from this SPPU endsem paper, as printed. Read them here or open the PDF.
- Subject code
- 210244
- Pattern
- 2019 pattern
- Exam
- Endsem
- Session
- Dec 2025
- Max. marks
- 70
- Time
- 2½ Hours
- Semester
- III
- Paper code
- [6582]-43
Printed for: S.E. (Computer Engineering/AIDS/Computer Science and Design Engg.)
Instructions to the candidates
- Attempt Q.1 or Q.2, Q.3 or Q.4, Q.5 or Q.6, Q.7 or Q.8.
- Figures to the right indicates full marks.
- Draw neat diagram wherever necessary.
- Assume suitable data if necessary.
Questions
Q1
- a)[6]
This part has equations that don’t show as text. Open the PDF to read it.
- b)[6]
What are the types of projection and write in brief about Perspective projection?
- c)[6]
Write transformation matrix for i) 2-D Rotation clockwise direction ii) 2-D Scaling iii) 2-D translation iv) 2-D reflection wrt X-axis v) 3-D rotation about Y-axis
OR- a)
Q2
- a)[6]
Explain Parallel and Perspective projections.
- b)[6]
This part has equations that don’t show as text. Open the PDF to read it.
- c)[6]
Explain rotation about arbitrary point in 2D Transformations.
- a)
Q3
- a)[6]
Write a short note on i) HSV color model ii) Properties of light
- b)[6]
Explain specular reflection. Discuss its advantages.
- c)[6]
Explain Back-face Removal algorithm. 2
OR- a)
Q4
- a)[6]
Explain the CIE chromaticity diagram.
- b)[6]
Explain Halftone method for shading.
- c)[6]
Explain Painter’s algorithm.
- a)
Q5
- a)[5]
Write a short note on snowflakes fractals seen in real life.
- b)[6]
What are fractals? Explain Triadic Koch in detail.
- c)[6]
Explain Interpolation and approximation in curves.
OR- a)
Q6
- a)[5]
Explain B-Spline Curve.
- b)[6]
Explain the Bezier curve. List its properties.
Also asked:May 2025
- c)[6]
Explain Hilbert’s curve with an example.
- a)
Q7
- a)[5]
Explain the structure of a segment table with example.
- b)[6]
Explain i) Design of animation sequence ii) Key Frames
- c)[6]
Discuss NVIDIA as a gaming platform in detail.
OR- a)
Q8
- a)[5]
Write short note on Motion Specifications.
- b)[6]
Explain architecture of i860.
- c)[6]
This part has equations that don’t show as text. Open the PDF to read it.
- a)