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EndsemDec 20252019 patternSE Comp

Object Oriented programming and Computer Graphics (OOPCG) SPPU Endsem Question Paper Dec 2025

All 8 questions from this SPPU endsem paper, as printed. Read them here or open the PDF.

Subject code
210244
Pattern
2019 pattern
Exam
Endsem
Session
Dec 2025
Max. marks
70
Time
2½ Hours
Semester
III
Paper code
[6582]-43

Printed for: S.E. (Computer Engineering/AIDS/Computer Science and Design Engg.)

Instructions to the candidates

  1. Attempt Q.1 or Q.2, Q.3 or Q.4, Q.5 or Q.6, Q.7 or Q.8.
  2. Figures to the right indicates full marks.
  3. Draw neat diagram wherever necessary.
  4. Assume suitable data if necessary.

Questions

  1. Q1

    1. a)

      This part has equations that don’t show as text. Open the PDF to read it.

      [6]
    2. b)

      What are the types of projection and write in brief about Perspective projection?

      [6]
    3. c)

      Write transformation matrix for i) 2-D Rotation clockwise direction ii) 2-D Scaling iii) 2-D translation iv) 2-D reflection wrt X-axis v) 3-D rotation about Y-axis

      [6]
  2. Q2

    1. a)

      Explain Parallel and Perspective projections.

      [6]
    2. b)

      This part has equations that don’t show as text. Open the PDF to read it.

      [6]
    3. c)

      Explain rotation about arbitrary point in 2D Transformations.

      [6]
  3. Q3

    1. a)

      Write a short note on i) HSV color model ii) Properties of light

      [6]
    2. b)

      Explain specular reflection. Discuss its advantages.

      [6]
    3. c)

      Explain Back-face Removal algorithm. 2

      [6]
  4. Q4

    1. a)

      Explain the CIE chromaticity diagram.

      [6]
    2. b)

      Explain Halftone method for shading.

      [6]
    3. c)

      Explain Painter’s algorithm.

      [6]
  5. Q5

    1. a)

      Write a short note on snowflakes fractals seen in real life.

      [5]
    2. b)

      What are fractals? Explain Triadic Koch in detail.

      [6]
    3. c)

      Explain Interpolation and approximation in curves.

      [6]
  6. Q6

    1. a)

      Explain B-Spline Curve.

      [5]
    2. b)

      Explain the Bezier curve. List its properties.

      Also asked:May 2025

      [6]
    3. c)

      Explain Hilbert’s curve with an example.

      [6]
  7. Q7

    1. a)

      Explain the structure of a segment table with example.

      [5]
    2. b)

      Explain i) Design of animation sequence ii) Key Frames

      [6]
    3. c)

      Discuss NVIDIA as a gaming platform in detail.

      [6]
  8. Q8

    1. a)

      Write short note on Motion Specifications.

      [5]
    2. b)

      Explain architecture of i860.

      [6]
    3. c)

      This part has equations that don’t show as text. Open the PDF to read it.

      [6]