Virtual Reality in Game Development (VRGD) SPPU Endsem Question Paper Nov 2022
All 8 questions from this SPPU endsem paper, as printed. Read them here or open the PDF.
- Subject code
- 410701
- Pattern
- 2019 pattern
- Exam
- Endsem
- Session
- Nov 2022
- Max. marks
- 70
- Time
- 2½ Hours
- Semester
- VII
- Paper code
- [5927]-467
Printed for: B.E. (Computer Engineering) (Honours)
Instructions to the candidates
- Answer Q.1 or Q.2, Q.3 or Q.4, Q.5 or Q.6, Q.7 or Q.8.
- Neat diagrams must be drawn wherever necessary.
- Figures to the right indicate full marks.
- Assume suitable data, if necessary.
Questions
Q1
- a)[6]
Explain block diagram for a multimodal VR system developed at HRL Laboratories.
- b)[6]
Explain different types of project constraints in define stage.
- c)[5]
What is INVEST in user stories?
OR- a)
Q2
- a)[6]
State different tools for building VR applications.
- b)[6]
Write short note on: i) Define Stage ii) Make Stage iii) Learn Stage
- c)[5]
Virtual reality is both an art and a science. Justify.
- a)
Q3
- a)[9]
What are Fundamentals of sprite animation?
- b)[9]
Comparison between animations in Unreal Engine and Unity Engine.
OR- a)
Q4
- a)[9]
Explain step to develop town view using unity.
- b)[9]
Explain working with Sprites in Unity. Also describe how to actually use Sprites in Unity.
- a)
Q5
- a)[9]
How to building in-game menu structures. Explain.
- b)[9]
Write unity code to prepare attack a single enemy in battle system. 2
OR- a)
Q6
- a)[9]
How to Implement the turn-based battle system. Explain.
- b)[9]
Explain workflow of Mecanim Animation System.
- a)
Q7
- a)[6]
Explain unified model of motion sickness with diagram.
- b)[6]
Write short note on: (Any 2). i) Binocular-Occlusion Conflict ii) Flicker iii) Aftereffects
- c)[5]
State hardware design guidelines to avoid adverse health effects in VR System.
OR- a)
Q8
- a)[6]
Explain different physical issues involved with the use of VR equipment.
- b)[6]
What are different application design factors that have adverse effects on VR system?
- c)[5]
What is Timing Analysis? Draw timing diagram for a typical VR system.
- a)